Gooru is a learning environment modeled as a social machine. It acts as a learning navigator. Any learning experience is in the form of a navigation across the “learning map” using “competencies”. Competencies are made up of two dimensions; namely pedagogic depth and topic. In order to learn a particular topic or to reach a target competency, Gooru provides the learner with an optimal learning route. The skyline of a learner is the set of the highest achieved competencies in every topic. Every time the learner learns a new topic or achieves a new competency, his skyline is updated. This gives the learner his position on the learning map. The learner skyline is used to compute the route the learner has to take to reach a target competency.
- Project Members
- Deepti Kulkarni